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[POLLS] Complete Set or Rotation release?

  • Complete Set Release 39
  • Rotation Release 3
  • 2024-07-08
  • 42 votes
{'title': '[POLLS] Complete Set or Rotation release?', 'choices': [{'text': 'Complete Set Release', 'votes': 39}, {'text': 'Rotation Release', 'votes': 3}], 'closes_at': None, 'created_at': datetime.datetime(2024, 7, 8, 18, 10, 56, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': False, 'total_votes': 42}

Content

 

Alloo Eberiwan!!


Genuine question

Would you guys prefer if I release a complete animation set before moving on to the next one, or should I continue making different animations and rotating between them for each release?

Here's what I mean:

Option 1: I stick to one animation set until it's complete. This way, I'll have new CLIMAX scenes for my animations (Like I will create a full animation of Reverse Cowgirl SetA animation 1 to 5).

Option 2: I keep rotating between different animations for each release. For example, I could create animation 1 for Reverse Cowgirl Set A, and then after I release it, I'll work on Doggy Set B animation 3. This is what I've been doing for the past few months.

Let me know your thoughts!

Tenchuu :>

Comments

True AI

In doing Option 2, could it be possible for some animation sets to use the same climax scene, reducing the number of climax scenes you'll need to produce? Just a thought.

MikeySims4

Complete set please!

Beebavel

We had the same idea lol. That was my plan when I was animating the HAREM - Triple Puffs 1 and 2. The climax scene would use the same animation from the Couch Amour CLIMAX, but with additional sims (for HAREM Context)