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Did I say evening US time? Sorry, I meant night Hawaii time. Anyway, here are the changes for this version, thank you so much for your patience again!

Change List:
Gameplay Changes:
- Added main menu and basic commander creation.
- Added save/load system.
- Added gacha (Note: The lamias have been temporarily added to the gacha to fill space, but they will be obtained in a different way in the full game.)
- Added shop (Note: While the shop has been added, items do not currently have any functionality.)
- Added new unit: Cheshire. While not usable in battle yet, Cheshire has dialogue for additional scenarios involving the commander being fed to her.
- Lamias are now playable in battle and can be fed to other units, as a side effect of being added to the gacha. Their combat dialogue may be strange in some places, however.
- Vessels will now be leveled up individually, as a temporary bugfix for the save system.
- Possibly a few other things
- Various bug fixes

Other Stuff:
- The way the UnitStorage class is handled has been changed quite a bit. Stomach will no longer store other UnitStorages, but instead Guid references to them. In addition, the UnitDatabase class now only stores a single list of units instead of splitting them into being active and inactive.

Files

531.05 MB file on MEGA

Comments

Tristan Groth

how do you get the Cheshire unit? I tried that gacha system over a hunderd(way more than that) times and have not found her.

Photonfinish

I don't think you can at the moment, but her mentioned dialogue is accessible from the shop. You can feed her units through the selling function, and ask her to eat the commander as you can your assistant. (The digestion dialogue is kind of "hidden" in that there's no button, but it's there.

S.W Tan

did anybody have the same problem as mine? i can't level up those vessels by that dubug menu,they are all lv 1 no matter how many times i click that button