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So there's not much to show again since it's all basically just playing with numbers, that said, once the update is out, you might notice the fights seem a bit "weaker". That's not to say they will be less engaging, I aim for the exact opposite, I just mean that I'll be turning down the numbers since right now the attacks are based on multipliers of your stats, which can get out of hand pretty fast if you stack up all the buffs from eating everyone. Reducing said multipliers will bring a bit more balance to the encounters, even if you play as a gluttonous monster and should also give some more value to the followers, which won't have as exponential growth as potentially yourself.

Anyway, that's for my little infodump, thank you all for the support and patience.

Comments

TheMonsterWithin

Hopefully it will be balanced enough by the time of release.