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So Club D'Envie was a bit of a labor of love. Emphasis on the "labor" part. 

Originally I wanted to create a space and setting I could use to do a whole bunch of short stories and gonzo sets with supernatural/demon things (chasing the ever elusive latex nun set ^^).  I had the idea of a dingy speakeasy kinda thing where humans and demons alike trade favors.
Problem with that was that the club interior refused to render efficiently. I tried batch rendering, I tried render groups and still the best I could get out of Daz was grainy renders that I wouldn't feel comfortable charging people for. So what to do?

I buried the short-story-hub idea and crafted a larger narrative involving goth girl Melissa being a "Shadow of the Damned" like demon hunter, getting a job from the - still unnamed - vampire chick, that runs the Club D'Envie to rescue a human who has been dragged into Elsewhere (my version of a supernatural plane of existence outside of reality) by an ancient and dangerous demon. 

I went full on Max Payne - film noire ham when it comes to the narrative and enjoyed myself so much, that the actual fucking in the 98 img set doesn't start until 2/3rds in (which is why it turned out to be nearly 100 img instead of the planned 80).

In the end I arrived at a set that I am happy with, but not gonna lie, doing Multipass and Club D'Envie back to back, two narratively heavy sets with ambitious render setups was a stupid idea. The next commercial set - if not even the next couple sets -  will be a simple gonzo setup. And then I see if I return to Multipass, do another Club D'Envie entry or sth completely different.

Anyways, I hope you enjoy the image dump of all kinds of things (including patreon exclusives) taken from the development of Club D'Envie. Pinups, scenery shots, frames from the scratched motion comic trailer, the drider lady which at one point was supposed to be the focus of the free tie-in set, characters that ultimatively got dropped etc.

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