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[VotePoll] Reina, decide what she will looks like!

  • 1) White skin 22
  • 2) Blue Skin 15
  • 3) Red Skin 5
  • --- 1
  • 1) Curvy Body 22
  • 2) Slimmer Body 11
  • 3) Muscolar Body 6
  • 2024-06-08
  • —2024-06-20
  • 82 votes
{'title': '[VotePoll] Reina, decide what she will looks like!', 'choices': [{'text': '1) White skin', 'votes': 22}, {'text': '2) Blue Skin', 'votes': 15}, {'text': '3) Red Skin', 'votes': 5}, {'text': '---', 'votes': 1}, {'text': '1) Curvy Body', 'votes': 22}, {'text': '2) Slimmer Body', 'votes': 11}, {'text': '3) Muscolar Body', 'votes': 6}], 'closes_at': datetime.datetime(2024, 6, 20, 21, 23, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2024, 6, 8, 16, 50, 38, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': True, 'total_votes': 82}

Content

Gallery (with more pictures)

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Today I prepared something different for you, and to choose Reina's appearance, I generated some AI images that you can use as reference.

 

As for the face, I thought of something like this, even if I have already acquired the references for the face, and there won't be too many discussions on that. For info, I will mainly use Byoru's face, which will have black hair and blue eyes.

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Now we get to the actual vote poll!

For the first vote poll you can decide which skin color you like best. Reina will have some tattoos on her body, and therefore will be a little more articulated than she looks in the pictures. She will also undoubtedly have pink/red genitals, and she will not have wings.

This last picture is more or less how I imagined her.

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Finally, I'd like to ask your opinion on her body type. Would you prefer a curvier figure or a slimmer one? Keep in mind that I won't exaggerate her shape too much, except in the case of the muscular one.

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Gallery (with more pictures)

Comments

James Montgomery

Love this idea! Looking forward to seeing this new character in action!

Mardonn

Thank you! If I have time, I would also like to try making some animations with AI, perhaps because the animations I work on take too long.