[BoofVR] Alpha Update v0.2 Preview! (Patreon)
Content
Here we go! :)
After several attempts, finally got to fix a couple of things for this build to work, hahah!
Please note that this is a PREVIEW - and I would appreciate it if you guys let me know how well it runs, as I've been trying hard tackling this to see many ways to optimize for VR better!
UPDATED DOWNLOAD LINK!
Link: https://drive.google.com/file/d/1vJ7VllkmjSaERuPzK-bnLA8hrAjDmRqv/view?usp=sharing
Password is: 5QMpFgEfH5vOdkxC
The same as before, simply unzip the file into wherever you wish (make sure you've got at least 8GB of space! I know it's large, this will be reduced in time - there's currently a lot of things to be cleaned up and optimized, but we shall get there!)
Run the BoofVR_Touch.exe and you're set!
Currently the UI works but the settings menu is disabled. Please refer to the "How To Play" menu or the image of the controller in this post for the controls. Point your finger and pull the back controller trigger to select the UI. This will be changed in future builds - for now, this is for preview until I get the pointer to work properly!
You can always go back to the main menu by pressing X on your left hand controller, and you can also change views on the characters by pressing A on your right hand controller.
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What's new?!
Few of the screenshots you see on this post are in the game already! This includes:
- Optimization, greatly reduced low framerate or stutter as previous build
- Optimized: Bathroom
- NEW! Main Menu
- NEW! UI interface (WIP)
- NEW CHARACTER!: Ollie Bernards (WIP)
- NEW CHARACTER!: Vallent Laporte (WIP)
- NEW ALT!: Jockstrap Werethrope
- NEW ALT!: Beachwear Werethrope
- NEW ENVIRONMENT!: Beach (WIP)
- NEW ENVIRONMENT!: Garage (WIP)
- Added collision to player face for interacting face with.. meaty things!
- Further tweaked physics (WIP)
What's in the works?!
And these are the rest of the images you see that are still works in progress! :)
- Ziggy Darkglow Model currently re-textured
- Atlas the Rex Model to Rig
- Oki-Karu Re-model
- Dragon Player Hands
- Sushi Bar Environment
- House Kitchen
What's the actual gameplay plans and new mechanics to be added?
I'm currently putting together what BoofVR will essentially be as a whole in design. I never wanted it to just be a "touching simulator" - I've been meaning to expand it further moreso as getting to date and interact with these big boys where you win their hearts before you get to private intimate sessions with them. This is still in the works, of course, but the course I'm taking to push that interactivity and fun further with this project!
Of course, fluids, effects, being able to grab large logs of meat and such are part of it too. Which brings me to the next part of this post being that.. I'm looking for a programmer!
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BOOFVR IS LOOKING FOR A PROGRAMMER!
So the large news! I'm currently searching to hire a programmer to work on BoofVR! Must-have knowledge in developing in Unreal Engine and keen to touch upon programming for VR. Please PM me if interested! This would really help get the game developed more thoroughly, as I'm not a programmer myself and takes longer for me than one :)
Cheers and happy boofening!
- Were <3