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Introducing the first fully realised Stage Expansion for Melee!

Featuring fully animated stages, item spawns on all stages, general visual overhauls for every included stage and of course full console and slippi netplay compatibility!

All stages use vanilla camera values.

Download:
https://drive.google.com/file/d/1oLmysF5FS-z23a8NO45JUrZU10qylVGU/view?usp=sharing

This probably took me around 700+ hours total, with a lot of care being put into every single stage. From recreating animations and vertex lighting by hand, fixing texture seams, upscaling textures, re-importing missing objects, importing/creating stage and character lighting, creating stage preview models, importing and correctly looping music, getting the camera values and blastzone sizes right and even creating stages with an original layout, this has been a huge passion project for me and I'm very very happy with how it turned out.

I decided on v0.91 as the release version to keep in line with the current akaneia patch it is based on and leave room for possible bug fixes. This pack is considered complete, content wise, and will only be updated with bug fixes or updates to akaneia and UCF.

Known Issues: Kongo Falls: missing water particles and background (jungle) sounds, this has to be done in code
Suzaku: missing clouds
Mementos: missing cracks on stage and bg
Metroid Lab: missing the actual metroid
all of these later issues are based on missing pixel processing parameters which I wasn't able to even come close to recreating by hand.

Credits:

Huge thanks to Ploaj and blooz and everyone who was involved in creating mex-tool and HSDraw as without them none of this would have been possible. also to Cjag, Uncle Punch, Achilles1515 and Zankyou for pioneering custom stages in melee, their work inspired me to go and learn this stuff. Special thanks to Cjag for teaching me how to animate using HSDraw and answering some more specific questions in PMs. Thanks to TOGL for helping me with testing and keeping me motivated to finish this project, this probably wouldn't have gotten finished without him. and of course thanks to all of Team Akaneia for creating the Akaneia Build and kicking of this custom content renaissance for melee!

Original Stage Ideas & Imports:
Cjag: Yoshi's Treasure Hunt
Uncle Punch: Smashketball, Tourney Floats, Xdelta patch instructions
Tizo: Smashketball
Ripple (SD Remix): Rooftops (Fourside), Yoshi's Isle, Mushroom Kingdom III
Syrox & Raoul Duke: Treetops (Kongo Jungle 64), Kongo Falls, Wario Land (RTTF)
Zankyou & Achilles1515: Metal Cavern PM, Metroid Lab, Suzaku Castle
TDRR & Pigs: Mementos

Files

SSBM: Custom Stages Expansion

Introducing the first fully realised Stage Expansion for Melee! Featuring fully animated stages, item spawns on all stages, general visual overhauls for every included stage and of course full console and slippi netplay compatibility! All stages use vanilla camera values. FREE DOWNLOAD: https://www.patreon.com/posts/ssbm-custom-v0-85273755 Check out my Patreon for Legal Stage Skins based on these Custom Stages: https://www.patreon.com/skraton Follow me on Twitter for Updates: https://twitter.com/skrat0n Credits: Huge thanks to Ploaj and blooz and everyone who was involved in creating mex-tool and HSDraw as without them none of this would have been possible. also to Cjag, Uncle Punch, Achilles1515 and Zankyou for pioneering custom stages in melee, their work inspired me to go and learn this stuff. Thanks to TOGL for helping me with testing and keeping me motivated to finish this project, this probably wouldn't have gotten finished without him. and of course thanks to all of Team Akaneia for creating the Akaneia Build and kicking of this custom content renaissance for melee! Original Stages & Imports: Cjag: Yoshi's Treasure Hunt Uncle Punch: Smashketball, Tourney Floats Tizo: Smashketball Ripple: Rooftops (Fourside), Yoshi's Isle, Mushroom Kingdom III Syrox & Raoul Duke: Treetops (Kongo Jungle 64), Kongo Falls, Wario Land Zankyou & Achilles1515: Metal Cavern, Metroid Lab, Suzaku Castle TDRR & Pigs: Mementos

Comments

David V. Kimball

Extremely impressive. Thank you for releasing these!