A Night In Teyvat - Happy Accident WiP #25c (Patreon)
Content
Just add hair and cloth physx + Audio, and it's pretty much done!
Watch through google drive:
https://drive.google.com/file/d/1QxE5dzUEPO-G8CfAO6kDu10PSyldKk-s/view?usp=share_link
Alt link (Mega)
https://mega.nz/file/YhR3DaSa#Aj3V_DBDLSr9gsNi9dx-rAnq99_VM3oXVeecIH_qXzY
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TLDR? Try listening to this blab in Sucrose's voice! (mega):
https://mega.nz/file/gohQAYIR#pPNpW38rlOWN-UB5fSoJy6y7Hg_Em3mUOQGdXJ_a508
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I've been in a working craze for a while now, nearly pulling 60hrs a week to my usual 50... And I was actually ahead of schedule by a day for this wip, at one point!.. Until I decided to spend two more to do some extra polish :p. On another topic... I changed my workflow!... Well... I've been changing it for a while now, but anyways!
My previous workflow says that I should do the bare animations for "First Drafts WiPs". Then polish it, add lighting, and remove clipping for the "Polished WiPs". Then finally add the SFX and BGM, along with the cloth, hair, and jiggle physics for the last "Audio WiPs"... Each of which takes roughly around a week to make. This ofc, allowed me to post on a weekly basis. But it had 2 big probs.
-One is that the first drafts end up being pretty bare/rough and we only get to see the jiggle at the tail end of the production.
-And another is that, during the later stages where I've finished all of the Polished Wips, where it's now time to upgrade them to Audio Wips. There comes a whole month and a half where it's just Audio Wips, back to back, with no new scenes being produced.
So I've been reallocating a lot of the work from the later, Audio Wips and sprinkling them on the First Drafts, and Polished Wips... Which is why it's been taking quite a bit longer to make them these past few weeks (Also the upgrade to 60 Fps and me learning Fluid sims but mostly this :P). But yeah... Hope it's not too much of an inconvenience for you Chads :D
Moving swiftly on!.. I've also given the fingering climax another go. And while I was working on it, I realized that fluid sim simply can never really stand on its own when it comes to... well cum (It's pretty good at watersports tho :3). So I did some good ol' fashioned, manual cum modeling/sculpting to accompany it. And it looked great!
With the fluid sim doing the majority of the work with the flowing cum, and the manual modeling for the residue. I'm a couple steps closer to getting that cumming action that I've always envisioned XD
I've also done my first attempt at climax spasm!.. First with the rather cute "shiver" from Sucrose after the fingering scene, and another with Lumine's climax! The latter of which really gave the scene that..."grrrrr" XD... Giving the impression that Lumine was really pressing hard on it XD... Still could defo use some improvement tho... But we'll get there Ichigo :D
Oh! And one more important thing... Arsenal SFX recently reached out to me, inquiring on how I did the audio on Happy Accident. And after some chatting, I looked at his portfolio and was pretty impressed with some of his works. Mainly the ones that really focuses on the sloshy, squishy sounds that I'm a sucker for XD
So I'll be sending him this WiP to do a sort of test run to see if he can help me out with the Audio stuff, and potentially shave off a good 2-3 weeks of production time!
I never really worked with anyone before so ngl, I'm pretty excited XD.
I'll still be the one doing the BGM tho since that's integral to the "scene by scene mood" that I'll be going for. And I'll also be giving some general advice to make sure that we still get the same vibe as Part 1.
But enough rambling! Hope you like it, you absolute Chad!