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So, I decided to share with you a part of the process of the new commission. 

I don't really like to draw backgrounds. I've never liked to draw them! Something natural? Abstract? Simple? No problem! But interiors, cities and other locations are not for me. I found salvation for myself - 3D modeling. But even if I use it, I can't make a harmonious combination of my style and environment in the drawing.

I'm a fan of -DeymoS-! He makes stunning backgrounds based on 3D models for Iskra. However, no matter how hard I try, I can't create anything like their collaboration.

Then I decided to find my way! I started trying to redraw my 3D scenes from Blender using AI. I don't use the exact generation option. I take some details and draw the necessary ones. This method began to bring results. The drawings become more picturesque. Now I want to see how such backgrounds will look together with my character style!

P.S. Part of the background will cover the character. I felt that there was no need to waste my time on places in the drawing that would not be visible in the end.

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Comments

Khorix

This is really cool, looking forward to seeing it in action

Alizea

Doesn't look like you make use of post processing in Blender. You can get a lot out of a scene when you use the compositing tab. Maybe it would interfere with your own additions that you do by hand or AI, just thought I share my impressions since the render is bare bones. Perhaps this is what it's for though in your case, to get a basic scene which you'll breathe life into yourself once Blender has rendered it.

Skiba613

What is the problem of the scene? There are materials and lighting. I don't understand what you mean.