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Gift of Hedone - Party Bonding Stat Effects

  • Idea 1 144
  • Idea 2 179
  • 2024-01-03
  • 323 votes
{'title': 'Gift of Hedone - Party Bonding Stat Effects', 'choices': [{'text': 'Idea 1', 'votes': 144}, {'text': 'Idea 2', 'votes': 179}], 'closes_at': None, 'created_at': datetime.datetime(2024, 1, 3, 9, 48, 15, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': False, 'total_votes': 323}

Content

Link to a higher resolution version here

Hello you wonderful deviants,

I wanted to get your feedback, thoughts, and preference on the party bonding stat effects. So "Party Bonding" will be performed at the Tavern with party members - and will grant certain effects. However I want there to also be a positive and negative effect.

The big question is regarding the last 3 - which are more or less higher risk/reward bonuses - do you prefer the first idea in which one stat gets a bonus, but two others suffer, or more the gambling aspect of idea two where you may get only positive, but there's a chance it could backfire?

Comments

Giulio Tavano

I think the first is better as game balance but with i tweak, it would be better with a -20% as it balance out with the positive giving a +40% -40%, as for the part of game balance it's probably going to win option 2 because the option to have only a positive is more attracting but what's going to happen is that people will only do that 3 positions since they can get the positive without negatives or get a negative that they would get anyway, that's why i think you should go with n.1 either way, remember that people don't know what they want hahahah

Sithrak

I have to agree with Giulio Tavano. 1 is better for game balance. The “min/max” gamer in me wants version 2, however, I would enjoy the balance 1 brings overall. Though a tweak might be in order as he suggests. Make the benefit slightly outweigh the cost. But not to a great extreme

nsfwpixels

This is why I love involving the community. Love the feedback and insight! Thank you Sithrak.