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Hello little heroes! We are reporting on our lewduty with more than one new touch to keep Jenna tenta-cool (⌐⎚u⎚)

THIRD CRISIS

Aine:

Aine not letting no wall get in the way of Jenna and her endeavours! Additionally you can take a look at how Vibe would look with ink.



Bear:

Heyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

I’ve been working on improving the lovense integration. One feedback was that there’s sometimes long gameplay segments where nothing happens with the Lovense toy.

To improve this, I’ve added a new item to the clothes shop, the bullet vibrator! When you have this item in your inventory, you can enable an UI which gives you direct control of the Lovense toys strength at all times.

Very cool. ʕ ·͡ᴥ· ʔ

I’ve also added vibrations for advancing any dialogue and for every User Interface. So if you hover over any UI element, you’ll get a much more interesting feedback now c:

The Intro lewd with Karen and Leath now has voice acting from Pixie Willow for Karen! This animation now also supports the Lovense integration, which didn’t work before.

A few scenes from the Streetwhore sidestory now have their Lovense integration fixed as well.

Also, the bar bathroom minigame where you can fill Jennas belly with cum now has much improved Lovense integration. Before it would only react to screenshake. Now it reacts to thrusts, moaning and cumming! c:

Besides that, I’ve fixed 2 bugs that would crash the webgl version of the game. One at the start of the game and one during a badgeless scene in the bar bathroom.


Desva:

Hey ya, Desva here. I don’t have much to report since I was sick for the entirety of last week. At the moment I look and test all the sprites PMPerfect made for the tower. And what needs to be adjusted and changed.


Ohm_Ena:

Ena is animating Jenna and making sure she does a great job! Rest of the animations will be seeable in-game later on.  (。•̀ᴗ-)✧

The blowjob animation will finally replace the existing one that is still using the ancient old art style.



PMPerfect:

PMPerfect working out more of the tower levels as well as testing smoke overlays. ( *∀*)y─┛

The idea is that we’ll use lots of parallax to portray the scale in this area.

Also we started cleaning up the tiles and assets so we could test it in engine to make sure it fit in nicely and works as intended.
Here is a list of the tiles for floor/walls/stairs/platform edge we have for now:

And some previously concepted and now polished game ready assets:



Rated:

Go through the process of how Rated sketches out our characters and gives them colours, as well as movable parts you later get to see in-game.  ☆゚. * ・ 。゚



Vils:

Hey all! Vils here! This week I’ve been focused on (playing Baldur’s Gate 3) adding a ton of quality of life features, some of which a lot of people have been asking for.

Firstly, dialogue history. This will display all the previous dialogue lines that you’ve gone through in case you missed something that someone said or skipped through some mission critical info in a dialogue.

Next up, I’ve added a dropdown option to the settings menu that allows you to pick which seasonal event you want to force your game into. Due to how the events work, you’ll have to reload the level you’re in for the event to show up, but that’s as simple as entering a door and exiting again.

Alongside that I’ve also added a ‘disable’ option, which lets you disable seasonal events in their entirety for those that don’t like the snow during the winter event.

After that, I started cleaning up the pinup gallery’s image viewer to make the variant selector a little nicer looking.

I’m planning to put arrows where the variant arrows used to be that’ll allow you to go to the next unlocked pinup in the gallery, so you don’t have to exit back to the gallery and then find where you were and select the next one.

And finally I fixed a longstanding bug that we’ve known about for a while, the one that would cause the game to crash… when you close the game. Due to it being so low priority, we’ve never gotten around to fixing it, but that’s the joy of these health updates, we now have the time to fix those pesky little issues that have previously been low priority! If you wanna know what was causing it, it was a CG trying to unload itself since its GameObject got destroyed (cuz the game is closing), which would try to create a Singleton that isn’t there anymore (cuz the game is closing), which is no good (cuz the game is closing).

Right now, my current workload has been updating TC’s Unity Engine version up to a more up-to-date version for future proofing concerns with Unity’s toolset (their Cloud Build service is going to be removing the version that TC was previously using). The update to a new engine version has actually gone surprisingly well other than a small issue with some animations having their code changed that doesn’t even really affect them too much visually. We’ll be fixing that up and then hopefully the release will be ready for next week (don’t hold me to that).



Rosas Are Red



Neakor:

In the interest of making RAR’s romantic route feel a bit more, well, romantic, we are currently rewriting the ending and adding more interactions, more choices, and of course, more spicy CGs!

Here’s a timeline of how that route ending is planned to go:

And here are some of the poses/outfits we are considering:



Thao:

Thao shading and gives Rosa more detail to make her more vibrant.

As always thank you for your time reading our Patreon report. We wish you a wonderful weekend. ♡

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Comments

Anonymous

Could you pleas stop adding things in to early game, cause certain things are inaccessible once you progress beyond certain point in game. Thank you.

AnduoGames

Everyone who is seeing the game for the first time will have a better experience, that's important to us. You can always view scenes you've already seen in the gallery. Of course you'll also see them when you're starting a new playthrough.

Brad Meyer

Looks like things are progressing nicely with your clean up. Thanks for the update.

AnduoGames

Yeah! It definitely feels like the things getting added make quite a difference in quality of life! ^-^

Domina

Toys could be "Vibing with Vibe" :P

Alestan

inked Jenna is really great !

LunarCainEX

Curious if we getting more even more Piercing Equipment Content in the future XD And maybe even more Tattoo than that one :P

Nicholas Hassel

I’ve noticed that the motel owner finally has a look!

Fade

Love that we got more tentacle/machine fuck content. Will we be getting more? Or even Electrostim content?

AnduoGames

There's some special content planned for the final story arc of the game, but not exactly tentacle or electro stuff, we'll show it once we have it ^-^