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The trailer is done, now what about the game, estimates?

The current state of Kiss My Camera requires a couple more main things to do before release. First, I need to finish the story inside the game. All the dialogues, quests, custom characters animations, static scenes, locations, etc. Secondly, and most importantly, I need to test the new engine features. For example, I've switched to a new physics engine, updated asynchronous asset loading, and the backend login server. It's better to test these changes back in advance, just in case it doesn't work, and I'll have to replace it with something else. It's better for us to iteratively refine and test the engine with small steps rather than rushing to put out fires in a large, unstable release. Plus, it's obviously interesting for you to see what's new. So, the new one small game will be released in a couple of weeks!


This game will be a streaming simulator. In front of you sits a girl, and you can send her action messages to which she will react. The game will feature two completely different streams from two different characters, starring D.Va and Tracer. There are 10 dressing options, 14 unique animated scenes, and girls' reactions to choices. This is enough to test so many new technologies that I can easily focus on the narrative of the KMC game without fixing bugs for another month.

Actually, I've decided not to overthink it. Since there are two characters from Overwatch here, I'll just name this mini-game "Overwatch: Webcam." It will be a free parody game with additional Patreon-tier content, as usual.


Also, I am involved in a project about a Minecraft lewd parody. Like the Golden Coast Saga, this game will be released independently of me; I am there in the capacity of a producer and technical director. Stay tuned for updates on this project on Twitter: https://twitter.com/MyLovelyCraft

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