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Just wanted to share some suggestions for noticeably improve Visuals & Clarity for all games:


  • Avoid 30fps: especially on OLEDs, where those can results in exacerbated stuttering on camera movements and much increased input lag. Always choose 60fps or even 40fps mode in-game at 120hz (on the Console/PC) for much improved motion and input lag. Evaluate if using 120fps modes as those usually come with noticeable visual downgrades on Consoles (both in native resolution and visual effects or objects removal from the game);
  • Always disable Chromatic Aberration: it sucks on all games I tried so far. It will just distorce/destroy image clarity and quality mimicking old/crappy camera lenses;
  • (Almost) always disable Film Grain: except maybe in some horror games made to look "retro" or recorded with 70s cameras (like Alien Isolation and similar). You will just get better clarity and contrast with it Off for all others;
  • (Almost) always keep Motion Blur On: except when very excessive in some games when moving the camera. Usually will just make motion more fluid and natural, especially when the blur is "per-object" and/or when "full-scene" but well balanced and especially on OLEDs;
  • Always keep Depth of Field On: as it's usually well implemented and contribute to immersiveness during dialogues or looking at objects up close;
  • Lens Flares up to you: it's true that our eyes are not doing that, only camera lenses, but in some games they make sense, even in first person (Cyberpunk 2077 with Kiroshi optics, Master Chief visor in Halo etc.) or they will just look cool regardless. Personally I always leave them On.


Enjoy :)

-P

Comments

Anonymous

Ok, but what is the best for games that have either a Graphics mode that’s 30FPS but good image quality, or Performance Mode, which runs at 60FPS, if you’re ok with your game running at 720p?

techoptimized

I would always prefer smooth 60fps (or even 40fps @ 120hz) at lower resolution over fixed 30fps @ 4K. That said, 720p seems too low and also to avoid, but luckily it's also a thing of the past with current gen consoles (which as an average can do reconstructed 4K from around 1440p/60 with some exceptions).

Hope

I realize that all is largely personal preference, but I super hard disagree on motion blur. I always turn that shit off, it's just eye cancer inducing. Blur makes sense for movies where it naturally occurs, but this doesn't happen this way in a game where frames are generated individually.

techoptimized

Sure, all can be subjective and those are just my personal suggestions overall. For blur specifically I mentioned "almost" always keep it on because recently most games has it "per-object" other than "per-scene" which to my opinion provide a more pleasant and natural motion of individual objects on screen (a weapon reloading, corpse flying, things exploding and so on) so in general if it's well minded and implemented is beneficial...but if everything is too much exaggerated like the entire scene totally blurring even with slow paced movements, no, better to turn it off like you say. On 30fps it should be left on to mitigate the stutters, especially on OLEDs tho.