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Content

- Wait for user to start moving the float param targets before starting recording in VR
- Clear selected float param keyframes on record to allow easier re-recording
- Allow first frame to be changed to another curve type
- Limit randomized animations to ones on the same layer
- Make stop and reset ignore whether animations match between atoms, simply reset them
- Do not block randomize if there is only one animation to randomize, and do not offer randomized groups when there is only one animation available in that group
- Compensate for some float errors which would result in an error saying keyframes (Target has N frames, but N settings)

Also, there's a few tutorials on YouTube to help you get started with the basics! I kept them simple, hope you like them!

Comments

DUB

Thanks! :) Timeline is def one of the best VAM plugins available. But i have a question: i want to trigger random single animations from time to time in a scene. They are "one shots" and not part of a sequence. I want to trigger them with actions but i haven't found an action in the Timeline-Plugin which plays a random animation from a set of animations. I only get the AnimationName/* option when i select the next animation inside the plugin. So now I've created a "random animation" which is basically empty and has AnimationName/* as next animation. This way i can trigger single random animations via actions but that doesn't feel like the right way to do this - is there a simpler way? Or is it difficult for you to add an action which plays a random animation from a collection?

acidbubbles

Mmmh that's an interesting feature and I can see many things it could be used for! And you figured out an excellent method, while I agree it's a workaround, it's indeed a good (even though slightly delayed) way to do it. I added the idea to the Trello board, it's probably not overly complex but not simple either. I'll definitely consider it for the next round though.