Be Authentic. (Patreon)
Content
I was working on this model back in February / March, some of you may have seen it on Twitter. The plan was to resculpt the head, transfer the Metahuman facial rig over to my model and eventually switch to a Maya/Arnold/Unreal Engine 5 workflow.
Now with the recent release of "Mesh to Metahuman" I was finally able to transfer the rig correctly and set everything up the way I originally planned.
Took me a week to complete but now it's finally done. More MBB content should follow very soon and more frequently ^^ (still need to create some hairstyles)
Planning on doing the same process with my other models and then onto creating new ones (characters you guys have been requesting for months ;))