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Synopsis

Here is the too long, didn't read version.

I pushed back game launch two months to February 2024.  I pushed back alpha testing two months to September 2023.  I pushed back beta testing one month to November 2023.

Why the delays?  Coding the main storyline took a lot longer than I thought, and completely captured my attention with the complexity of what I'm trying to accomplish with the game.  Because of that, it knocked back several steps in the roadmap.  The creative team is also slightly late on delivering all the story arcs, which will push back some of the dependent stages like voice acting, which comes in dead last in production.


January

Define scope of the game [COMPLETED]

Procure art assets [COMPLETED]

Commission first set of inner circle characters [COMPLETED]

Test UI [COMPLETED]


February

Main storyline drafted [COMPLETED]


March

Inner circle character story arcs drafted [2 CHARACTER INCOMPLETE]


April 

Secondary characters interactions drafted [3 CHARACTERS INCOMPLETE]

Coding of the main storyline [COMPLETED]

Battle system created [NOT STARTED]

Character sprites of characters in game [COMPLETED]

Finalize UI  [COMPLETED]


May

Voice acting recorded for main storyline [NOT STARTED]

Voice acting for inner circle story arcs [NOT STARTED]


June

Optional content coded into game [ROUGHLY 20% COMPLETE]

Artwork (busts) finalized [ROUGHLY 70% COMPLETE]

Voice acting touch-ups [NOT STARTED]


July

First playthrough on test server [NOT STARTED]


August

Second playthrough on test server


September

Alpha version launch

Third playthrough on test server


October

No milestones


November 

Beta version launch


December

No milestones


January

No milestones


February

Game launch

Files

Comments

Scary Tall

You’re doing great. Take the time necessary to make a good game at a sustainable pace for everyone. No points for “crunch” just to hit an arbitrary date.

oblesklk

But it's not arbitrary! It's based on.... OK, ya it's pretty arbitrary. Thanks for your support, and look to a presentation on the game soonish, probably in the next couple of weeks.