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It's been a while since I made turntables for my models, and its been a hard few months trying to wrap my head around a brand new program.


I used to use Keyshot9 with a Zbrush bridge, it cost a pretty penny but it was worth the money at the time. Unfortunately,  it no longer works. My perpetual license is no longer workable.

Both Keyshot and Zbrush have switched to subscription based programs, and zbrush dropped support for Keyshot9. The only way to keep doing what I was doing would be to not only pay the new zbrush subscription, but also to pay over $100USD per month for the upgraded Keyshot program. ☠️

So what's next? Blender. I'd honestly prefer to use a program I'm more familiar with like Autodesk Maya which was the first 3D program I ever learned, but they too are on a subscription model that's just not affordable with all of the other subscriptions we have to have now.

Blender is a powerful 3D program, and it's been a big learning curve in my downtime, but as you can see I've finally gotten enough of a grasp to start pushing out new animated turntables!

Comments

Kimberly

I LOVE Blender. The only real drawback I've found is that it's sculpting capabilities are significantly behind, otherwise I'd suggest moving your whole workflow there! Unfortunately I'm sure 99% of what you do is sculpting

bellanacht

yeah the vast majority of what i do is sculpting and zbrush is the far superior option. It's a pain that a greedy corp has taken over to make bank on it though via the subscription service - I'd had a perpetual license. They don't even put out the same quality of updates anymore, and they're pushing for us to use their Redshift renderer (which is a separate subscription). Now redshift is powerful, but I haven't had time to sit down and learn it yet 🤣