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The biggest change in v30 is the movement detection system which fixes the issues caused previously by Alive when used with some types of animations. Previously you'd get twitches and weird movement as multiple plugins were competing to move the same body parts. Now Alive detects when there's significant movement and gives 'right of way' to other plugins/animations to do their thing and only influences the expressions during that time. It kicks back in to changing idle movement when it detects that the model is idle.

There are also lots of small tweaks & a couple of other new things to make the experience a bit better:


CHANGELOG v30:

- FIX: Added logic to detect controllers movement by other plugins/animation and prevent Alive idle body movement while that's active
- NEW: added heart rate mechanic based on character movement intensity and linked it to breathing mechanic, both influence one another
- FIX: added logic to reduce abrupt head turns when switching over head control to Alive after other animations
- CHANGE: cleaned up & removed touch area triggers feature (hindering progress & obsolete since ExtraTriggers, advanced users should use that instead)
- FIX: enable tongue collision on autokiss & mouth open commands when settings>auto tongue is enabled
- NEW: added more eye open logic, more realistic eye open level when idle, eyes more wide open only when very active
- CHANGE: turned off by default old Idle Expressions > Enable mouth causing too much idle lips movement
- NEW: added personality trait Dancer - more over the top mouth movement for situations like dancing
- NEW: added logic to automatically detect if the controllers (green squares) get too far away from the actual body parts and gradually correct them after a while if no movement is present; can be turned off in Handling > Controllers Correct
- NEW: more backend logic for the new UI
- CHANGE: reduce mouth breathing animation, less exaggerated expressions on high intensity breathing
- NEW: added more eye squint procedural animations
- CHANGE: cleaned up old ticklish smile morphs causing exaggerated smiling reaction on some touches
- CHANGE: removed exaggerated preclimax & climax morphs
- FIX: increased moan sounds priority over breathing, allows more moaning
- FIX: fixed error thrown when loading plugin while model is penetrated
- CHANGE: restrict some expressions during penetration to prevent stacking up
- CHANGE: turned down default Aroused Morph Factor, less exaggerated morph on full arousal
- CHANGE: added more variety to touch reactions intensity, less repetitive 



The dance in the post image is from gamedvd's SCENE_00032

If you encounter any problems with this version, let me know. if you like the plugin and haven't reviewed it yet on the hub, please leave review, it would help push things forward!


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Comments

Nobert

Hey SPQR, Saw your vid about having only 6 patrons. Feel for yea. Few ideas : When Steve Jobs came back to apple, he got rid of 80% of the products , ,,We will do just few things, but we will be the best at it'' (Maybe a scene where some ,,android'' comes >Alive<, where it could be also a paid scene ((expanded version)), with lots of cool stuff, basically a way of marketing your products) Having a $1.5 or $3 support tier, i guess (don't know a sht tho), would help to bring on more patrons. If i have to choose two out of 5, that i would support $5 each, i take only 2, and the rest 3 creator ''loses'', but so do i. Yet, if there is a tier of $2, i can have all 5 of them. I win & they win. Just $2, but, that beats the hell, out of - zero. Just some ideas. Cost nothing to share. Eager to try out new alive.

SPQRAeternum

in v30? climax expressions should be a bit better there i can't add options for everything, steve jobs would roll in his grave if i did. you want an option for x, someone else wants an option for y and z, etc. i'd end up making options for everyting and wasting a lot of time on stuff most people wouldn't even use, i'd rather work on making the experience & expressions better. post a video or the models somewhere if you can to see what you mean exactly, maybe it's a bug that i missed

Nobert

I edited the post so the expressions part would be gone. Maybe it is still showing for you due some lag on Patreon. (Laughs) yup, Jobs would be rolling. When it happens, i'll try to capture a screenshot & share. (If it happens)

Pademonium Cinematics

Nobert is right; and that's exactly what I do! I do even worse I filter my membership I'm the only one doing what I do and I do it well!! good in my field it's still other things since we are very vulnerable to content theft or to geens who appropriate the realization (I don't know how it goes with the plugggins but in your case it would be hard to appropriate your pluggins lol already you need the skills and the guy would be grilling right away) I saw that you were doing a lot of video to show how it works keep going! I'm like I discovered you (I would never have supported pluggins without that) if I can give you some advice, play harder! put your pluggins in situation but in a very hot scene! When your hungry you take out the credit card right away! lol it's the ass it sells so go for it!

Nobert

Yh the hot scenes sell for sure. Another thing, irl, im making art, and i had experiences of making it for €'s. Didn't liked it a bit. Freedom and creation and support, that's a way better. So please SPQR don't mind me if im too anoying. And i will mention for the 3'rd time, that which was told already above, - as* sells (laughs)/hot scenes

SPQRAeternum

no worries. the intention has always been to make scenes/gameplay, but to make the kind of gameplay that I think would be cool there are some pieces missing and I have to build them first

Pademonium Cinematics

Ah yes I forgot to remind you I told you about it some time ago I don't know if you had time to look at "presets" it's quite stupid but when you put yourself in the place of the user depending on the situation the guy doesn't necessarily have time to make the settings each time be careful I'm not saying that it's useless on the contrary I find it great but when you put yourself in the place of a user lambda!^^the guy goes straight to the point me the first thing i do i'm going to raise the excitement bar the profile i'm going to put something really naughty and that's it. Afterwards, let's not make a generalization of my case but try to think of an average user. the guy who's married who doesn't have time or who finds himself alone for a quarter of an hour because his wife has gone shopping and who wants to have a little fun maybe he won't necessarily have the time to spend in the settings each time so making standard profiles with settings nearby for me would save time, a very interesting and practical option while leaving the setting part for the guys who want something a little more complete. You can even I think over time make profiles :milf daddy or even nymphomaniac this one I already love ^^

Pademonium Cinematics

Damn imagine an out of control nymphomaniac who fucks your fingers or I think! that would be crazy!!!! 0_° don't laugh at it (by the way, I've never seen it in any scene lol and yet it's common in porn) do that! we will make you win many news contributor !! :p

Anonymous

Hi, new patron here since last week. Just want to say that I like your work, wish you luck and I hope you do great at your entrerprise.

Anonymous

Pademonium has a good point there. the plugin is to feel the model is alive... so.. If it can make her a uber nympho, a uber joy. uber angry.

VirtaFan

Ahhh fantastic! I haven"t had time to test 29 and this is up already! Thank you! Amazing list of changes!

thomas d

Ok, I had actually worked on a scene this morning early before work. It used the Motion Animation Master and after working with the ALIVE setting v29 for some time, I ended up making a start and stop button for the animation and turning off Alive for Animation and back on with I wanted to run the animation. It did work good as long as the person was looking at me, or she would go berserk and pull something out of her socket. Anyway, just tried v30, with that one scene. And it works very well. I no longer had to turn off Alive when the Motion Animation Master was running. This is a BIG step, had some very interesting moves when I stopped the animation when the person was not looking at me, but they were still with in reality. I probably had adjusted some of the Alive setting in v29, for the scene, all I know is when I updated to v30 it worked with the animation. I will try with other scenes when I have time. Usually with the Time Line plugin I can always get it to work with adjusting the Alive settings. Now it works with MAM as well. Good Job! ***I used it a little more in the same scene, and eventually got some shaking, one when I stepped away for about 15 mins, and then a little after I added a number of non SPQR plugins, Still a Huge improvement.