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Hey everyone,

I've got a bit delayed but I finally updated itch with the new release. I had a minor setback today that nearly got me back three days ago - I somehow messed up my dialog file and my last recovery point was from 3 days. Gladly I managed to recover it, but I had to do a lot of batch correction. If you notice a weird behaviour on something that was working on the last release, please let me know. 

So, compared to the last non-official release, the main dish is of course the caregiver bar and every event related to it. I didn't do a lot more, but this is a pretty packed area, and you have a lot of way to find your fun here, be it a little or a more mature one. 

If you skipped the last non-official build, then of course there's a lot more to it. 

I also want to highlight that with this build, the game officially graduated from alpha stage to beta. There's fewer and fewer bugs, the game is relatively stable and the performance seems okayish since the last build. Moreover, most of the features and backend is now in place, and I'll be focusing fully on content from now on. More on that later on, of course. 

As usual,you can find the latest build at the usual link on itch (https://abdlsparrow.itch.io/the-pacifier-project-minor-releases/patreon-access ).

And here's the changelog :

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World:

You can now uncover more mysteries while visiting the university building at night.

Cheer up ! The city bar is open for business and ready to sell you some alcohol if you're adult enough.

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Story :

You can follow up the main story line up until just after the university. Will you uncover more shady things?

A whole new side quest was added, focusing on the caregiver side. Either embark as an adult in a journey to find littles to take care of, or choose your own caregiver. 

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Player:

Accidents animation can now randomly be skipped when the player is either alcoholized enough or immature enough. 

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NPCs:

NPC can now comment on event, without being prompted, various players actions, like having an accident or farting, provided they are in range.

New event : Spanking. NPCs can now punish the player for bad behaviour. 

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UI:

Added a no running allowed indicator to indicate to the player when he can't run.

Changed the shortcut for cheat console from backquote to F12 to fit better with foreign keyboards. 

Added a whole new Achievement system

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Items:

Added three kind of pullups that can be bought in various stores

Added a new kind of food: alcohol. Alcohol make you drunk, messing controls around and blurrying your vision. It can also affect your continence.

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Technical:

Occlusion culling generalized in every heavy area to ensure better performance

Corrected a shader runtime behaviour  that were affecting most NPCs texture in the build version of the game.

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See this link to look at the bug list. Remember to go here if you're unsure on how to report a bug. As this is a pretty major update,I'll be on the starting block if there's any need for an hotfix. 

As usual, don't hesitate to send me a message or write down a comment if you want to share your feedback!

Hope you'll enjoy this one! See ya ! 

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Comments

Anonymous

how do i explore the Uni at night? I cant seem to advance the time?

ABDLSwallow

When you meet the condition, a blue zone will appear in front of the Uni. Before that, you should have took a little detour by the library and the haunted house.

Anonymous

Thanks for the quick response. I just finished up in the haunted house lab so maybe ive missed something in the library potentially?

ABDLSwallow

If you accepted Jason's help, did you get back to him? If not, you just have to complete the haunted house lab but else you need first to talk to him.