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Hello everyone, weekly report is here!


1. Sourjelly's Illustration progress :

There's not much progress so far, I've been working on new monster's concept during this week. X_X;

that's right, last new monster concept is decided.

2. New trap type monster : 


I would prefer to call this one as "Fisher daisy"

He'll try to grab the protagonist from above, by using his long, bottom tentacle.

Player will need to crawl to avoid this guy's attack, but player also need to learn the best time to void this guy's tentacle since his tentacle is long enough to reach the floor.

Also player can't just shoot this guy because if the bullet touches this guy, he will jump down to the ground and will interact with other monster.

which is mean...



This guy


and player will face another level of trouble, which is mean


they will coalescence into... 

This form :



Well, this "form" is so far only concept, final result might be bit different than original. 

The programmer and I, are working on Fisher daisy right now, and we are working hard to make this concept into real :D


4. Althea Wren's Deadbody image :

It's not animated yet, I'm still working on it. On this version I added liquid effect and changed body shape bit.


Also, Fenrir is working on game over image 

for Crawling sundew right now :D


5. January WIP build release date :

...will be January 14th. 

New illustration, H pixel animations, 

and prototype "Fisher daisy" will be added. 





... and that would be all for this week! 

I hope you enjoyed it, and I'll see you one the next week! :D

Comments

Sicktan

It's a trap !

Anonymous

OMG!! I can't wait to see a COMBINER! That's a cool design!

Anonymous

really cool stuff! Say are you going to post that progress chart u normally post? curious to see how that looks now :)

Anonymous

i looking forward to your release!

Sourjelly

Now my I have a problem to solve, and that problem is how to make it look cool and interesting in actual game play. >:3

Anonymous

hah that new zombie reminds me of voltron or just about any other transforming creature, cool idea.

Chchss

Recently became a patron, loved going through all the old posts. Super excited to see what comes. I was curious if you’d ever consider giving the Main Character some text dialogue for her “game over” end screens? To give a feel for what she might be thinking in her situation since she’s not going to escape?

Sourjelly

Hello Chchss! adding text dialogue for game over screen is good idea, but unfortunately, Terrarium is small team and we can't effort to hire a good scenario writer for such a long text line. ),: