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Hey everyone! A little slow at the moment, thanks to coursework, but the machine keeps on moving. This is an expansion on the barn that was shared earlier with regards to visual progress. As you can see it's a bit more decorated. This would be one of multiple "tiers" of the barn that will change as things progress. The hope is to get more wacky and advanced as progression goes on.

Secondly is regarding shaders. Right now the method that I'm using for day and night color manipulation on sprites in the background isn't very elegant as it involves observing HSV changes per sprite to determine the best combination for a noon/night shading. I plan to dig a bit deeper to make a much more friendly noon/night shader that won't have this problem and free up future dev time. You may notice some slightly off colors during time transitions, which this should resolve.

As always, thank you for your support and I hope to share more soon!

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