Home Artists Posts Import Register

Downloads

Content

🗡️👋🌑 As you speak the ancient command word, the Grave Dagger vibrates with a sinister energy before you thrust its blade into the soft, moonlit earth. The ground around the dagger begins to tremble, and with a sudden jolt, a ghastly array of bone fragments push through the soil, assembling into the form of a grotesque, skeletal hand. A collection of bony digits bound by dark magic, pulls itself free from the earth's grasp and stands poised on the grave dirt, its hollow eye sockets seeming to survey the scene with an eerie sense of purpose. It awaits the unseen commands of its necromantic summoning, ready to unleash its malevolent touch upon those who stand against you. 🗡️👋🌑

-----------------------------------------------------------------------------------

Grave Dagger

Weapon (dagger), uncommon (requires attunement)

The dagger is crafted with a hilt that resembles tightly woven bones, culminating in a skull at the pommel. The blade itself is made from a single, elongated bone, honed to a razor's edge, with runes etched along its length.

You have a +1 bonus to attack and damage rolls made with this magic weapon.

Crawling Bones. You can use an action and speak the dagger's command word to thrust the Grave Dagger into the earth, which summons a Crawling Hand. The Hand acts independently on your initiative count immediately following your turn, will not intentionally harm you or your allies, and can be directed by the GM. It disappears after 1 minute, if dismissed (no action required by you), or if reduced to 0 hit points. This ability recharges at midnight.

Files

Comments

No comments found for this post.