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🐓🔧⚙️ The Aeronautic Roosters are intricate constructs, the creation of which is a jealously guarded secret held by master artificers. These mechanical marvels are forged in hidden workshops where the clang of hammer on metal resounds deep into the night. Their bodies, an alchemy of alabaster plating and burnished brass gears, house arcane-powered cores that hum with eldritch energy.

Masters of clockwork and enchantment from various lands vie for supremacy in this craft, each claiming their techniques superior. 🐓🔧⚙️

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Aeronautic Rooster

Medium construct, unaligned

Armor Class: 14 (natural armor)

Hit Points: 58 (9d8 + 18)

Speed: 30 ft., fly 50 ft.

STR 11 (+0)
DEX 16 (+3)
CON 15 (+2)
INT 7 (-2)
WIS 10 (+0)
CHA 3 (-4)

Damage Immunities poison, psychic

Condition Immunities charmed, exhaustion, frightened, paralyzed, poisoned

Senses passive Perception 10

Languages understands the languages of its creator but can't speak.

Challenge 4 (1,100 XP)

Traits

Construct Nature. The Aeronautic Rooster doesn't require air, food, drink, or sleep.

Magic Resistance. The Aeronautic Rooster has advantage on saving throws against spells and other magical effects.

Pressure Accumulator. When the Aeronautic Rooster moves at least 30 feet on its turn, it gains temporary hit points equal to half the distance traveled, rounding down. These temporary hit points last for 1 minute.

Wind-Up Core. If the Aeronautic Rooster has not taken damage for a turn, its core fully winds up, and its next hit deals extra damage as if it were a critical hit.

Actions

Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.


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