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Today I will be working on adding my first mod on Curse Forge. I've decided to start with a very old one, which I made back in 2014. Back then The Sims 4 Studio didn't even excisted yet and the only mods you could make were wallpapers and floors with a program named WallEz. This also gives a small problem with editing the mod in TS4Studio though, so that's already the first thing that needs to be solved.

Grassland Summer - Combine Set
One of the first wallpapers I made, immediately was something special as I discovered how to make different wallpapers (8 of them) that you could seamlessly mix and match with each other. This makes it possible to create one unique looking wallpaper for each (kids) room you make.

This means that looking at the image above, you can also add more trees to your room or place the cow right next to the goat.

To Do
Like already mentioned, editing the old package file gives some problems, so I might need to remake the entire wallpaper. This will make it possible to fix the old descriptions, add the right search tags, catalog thumbnails and make it to appear in the right section(s) in build mode.

After this, I need to make a new thumbnail as Curse Forge uses square shaped thumbnails on their app and website. I also need to make some new extra images like I normally do on MTS too.

And last but not least, I need to upload it to Curse Forge and wait for it to be approved. After this you can re-enjoy this wallpaper too. My advise for if you want to use it in your game too, is to wait for the Curse Forge version as the one I made in 2014 and placed on MTS is a bit buggy now in game I discovered.
I also don't think I can fix all of the above today.

More info if I have it!

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