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As mentioned in my former post, I didn't test if the waterwheel with wooden base and gutter would fit against walls when placed on the grid. As can be seen on the images, it doesn't. There's a small gap between the gutter and the wall, as well as the axle sticking through the wall on the back.

So I'm already working for quite some time on trying to fix this. It isn't ready yet to show the progress, but it looks like I will be able to fix this.

Besides re-aligning the base + gutter, I also need to re-align the waterwheel vfx to the object. I've also added the vfx of the water streaming from the gutter before looking at the walls, so this one has to be re-aligned too.

The reason this takes quite long to fix, is because of the small adjustments I need to make to the mesh in blender and calculating how much the vfx has to be moved to align with the object again. Then test this out in game and start all over again when it does not fit the wall the way I want it too.
Something I'm having trouble with right now, is that the wooden gutter part that disappears in the wall, looks to be just as wide or maybe even a bit wider then one tile in game. And I want it to completely disappear in a 1-tile wall. So a lot of going in and out of game after making small adjustments...

Hope to be able to share an update soon. :)

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