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Custom Thumbnail
In my post from last week I mentioned that I completed the custom thumbnail (As vfx don't show on game generated thumbnails). As I now changed the height of the waterwheel compared to the concrete support, I need to make another custom thumbnail as otherwise the image of the thumbnail wouldn't be the same as the object in game. So after I've done this, I will share the result with you.

Power Production
My idea of adding the possibility to generate electricity with the waterwheel was a good one, but after working for hours on this today, it's still not working unfortunately. The tuning for this is very complicated and I can't seem to remove the right parts to keep the power production and get rid of things that have effect on how much power will be generated, like weather conditions, as I want those to be gone.

Another problem is that the vfx of the waterwheel is disappearing because of the vfx which is attached to the solar panels from which I borrow the tuning. So that's another thing that needs to be solved.

I hope I will have better news about this the upcoming week, so I can also use the same tuning for the other waterwheels.

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