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For this new project idea, I didn't even looked at my to-do-list or ideas screenshots and lists. As before I was going to do that, I've took a look at all new comments on MTS, YouTube, Twitter Tumblr etc. to see if there were any problems with any of my mods and to just read and answer everything.

Then it was a comment on YouTube from someone who asked me about making a cowplant-that-doesn't-die mod, when this new idea popped up while looking at the cowplant object. I'm not going to make a cowplant that doesn't die mod btw, as I have no idea how I should do that at the moment..

But as I looked at the meshes of the died version, I thought, maybe it's a nice idea to make it's head into a decorative skull. So that's what I did already as can be seen on the screenshot above.
As only having the skull isn't enough for a lot of people, I'm going to add the eagle effect to it. This mind sound familiar if you've downloaded my Bone Fish mod already. But I'm going to try to make it a bit different then that one. One thing I'm not going to add, which the bone fish does have, is the effect of flies and green smoke.
I will also probably make a second swatch which doesn't have the eagle effect, so you can also use the skull inside buildings.

I still need to think about what other things can be added, but I'm sure I can come up with something. If I do, you're the first to know!

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