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As promised, something new I've been playing around with: The possibility to give aviaries / animal cages a more decorative look as well as making it more playful.

The aviary on the first image looked already quite nice with the big viewing area on the front side, but to give it a more playful look, I've added an open window to the side and placed a 'new' netting object at the same place. Without the netting, birds theoretically would escape.

On the second and third image I made some more examples on how to use the already available open windows in game (Windows without glass), in combination with the post-less fence to create these fun see-throughs.

When taking a closer look at the object itself (Image four), you may notice that it's the same object as the fence I already showed, but now without the post on one side of it. I deleted it for this object, as when placing fences in the middle of a wall, the post could be seen right through.
On the front-side of the aviary in image one, the posts disappear in the corners of the 'room'. Also because I've added columns to these corners. On the other images, the open windows are placed more in the middle of a wall. If I've used the normal fences there, posts would be seen through the walls which looks awful!  😅

When looking at the shadow of the object on image four, you will notice that the shadow of the post is still there. The reason for this is quite the same as why I had difficulties with making normal fence recolors. For some reason when I touch the shadow meshes, the shadow of the netting becomes solid.
Now as these 'open window netting' objects are used inside walls, the shadow of the post on the side already dissapears as the wall will stop the sun light from going through.

Right now, the game already has numerous open windows to combine with the open window netting. I might try to make some default windows with glass, into windows without glass, so more aviary / animal cage styles become possible. But that's for later!

Also important to know, these 'Open window nettings' are new objects which won't replace the fences I already made. :)

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