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Some important things you should know about the Eco Lifestyle Window overrides:

- As already mentioned, these windows are overrides. They will still contain their original recolors though. The only thing I've added are additional small and medium deco slots.

- To make them better recognizable as slotted windows in the build menu, I've added a small plant icon to the lower left corner.

- As for those deco slots, remember that objects that fit into small deco slots, will also fit into medium deco slots.

- I've added slots to both the inside as the outside of the windows.

- Some windows have overlapping deco slots, wich give a lot more possibilities when decorating the window sills.

- To get the most possible options to place objects, you do need to activate the 'bb.moveobjects on' cheat, so an object's footprint won't stop other objects to be placed near.

- Some windows will contain multiple rows of deco slots. Sometimes an object has to be placed onto the first row, before being able to start placing objects onto a second row. There're also ocasions that you'll need to switch to the outside of the window to be able to place objects on certain deco slots on the inside of the window.

- Because of the deco slots, objects can be placed onto the window sills on all heights, even when using free placement (holding ALT) while placing a window.

- Another advantage of the deco slots, is that objects placed onto the window sills will move with the window when replacing it (When placed using the moveobjects on cheat on default windows, objects stay at the same place).

- 8 Of the 13 windows contain a second object model for the diagonal walls. As these models are bigger/longer then the straight walls object models, those contain more additional deco slots.

All things mentioned above will be showed/explained in the final video which will be uploaded tomorrow. :)

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