Developing 11 - The one thing you need to finish your game (Patreon)
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Hey Patrons!
Thanks to all who have stuck around after yesterday's post. I really appreciate your support and patience.
Episode 11 is here! Watch it ad free above, or on YouTube, or on Nebula.
In the episode I figure out a way to finish my game - by setting a schedule, the scope, and a plan. I also give the game a name, and a long overdue Steam page! You can wishlist the game here.
If you're a GMTK Patron you should be able to access the playtest build on Itch.io, just by connecting your accounts. But it's probably easier to just hit this link and enter the password gmtkdeveloping2023.
(In terms of feedback - I'm reaching out to people individually so as not to be overwhelmed by comments, so I'm not looking for feedback from Patrons at this time!).
Thanks again, and I'll speak to you all soon. Back to Unity I go!
Mark