A quick update (Patreon)
Content
Just wanted to check in with everyone. Say hi to everyone who has joined recently - hi! And let you know what's up.
I've had a rotten cold these last few days, which has set me back. I did use the time well, though, as I sniffed and coughed through loads of great articles and videos (expect a bumper Reading List for November) and finished Dishonored 2.
I liked this game a lot. Like most immersive sims it takes a while to get in the groove. To figure out all the systems and get used to the slightly cumbersome controls and litany of possibilities in every situation.
But the game really lets you focus the experience on a way that works for you. I played as Corvo, and boosted various ability so, by the game's end, I could:
- Teleport huge distances, and freeze time while deciding where to warp.
- Possess a chain of guards, knocking them unconcious as I leap from body to body.
- Do a drop assassination, which restores my health and mana, and become momentarily invisible before I teleport away.
And so on. Was I overpowered? A little! But the game's good at coming up with unique situations that call upon clever use of your powers and the game's inherent systems.
Dishonored 2 also has some terrific levels that I won't spoil. And turn off the obnixous floating waypoints and you get a game where you have to stake out and explore tricky locations using only your wits and the building's blueprints.
So that's cool. Reccomended.
In terms of videos, the Minish Cap video is all ready to go, just waiting for my voice to return before I record the script. I hope and plan to have it done in November. Then Playlist, and into December for game design in 2016. Thanks for all the suggestions, some fab stuff.
Right, that'll do. New stuff soon!