GameClub - What did you think of Transistor? (Patreon)
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So, today's the day to start talking about Transistor. Hope you enjoyed the game - or at least found it interesting to think about.
If you didn't finish the game, that's okay - just be wary that spoilers will be fair game in the comments section and on Discord.
So, this is a game about a silent singer called Red, and her talking sword buddy Transistor. As they venture through the futuristic city of Cloudbank, the duo will fight countless robot enemies using a curious mix of real-time and turn-based combat.
Transistor's powers can be mixed, matched, jumbled up, and smushed into one another to make your own set of attacks. This not only shifts your brawling personality, but unlocks more backstory to the game's vague and illusory plot.
You can leave your comment in the area below, or come chat with others on Discord, where the GameClub channel will be talking about Transistor all week.
Chat about whatever you want, but these talking points might help you collect your thoughts:
- How you approached the real-time and turn-based mix
- Transistor's user-interface, particularly when switching functions
- The mechanic where "dying" forces you to temporarily lose a function
- The story, or the storytelling methods (like backstory on functions)
Go! (We'll start The Sexy Brutale on Friday. I'll probably extend the playing time on that one a bit, so we have more time to talk about Transistor).