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Most likely tomorrow night, I'll be putting out a release for Lust Doll's Island victory/defeat scenes + modding tutorial and instructions, and the game over scene for Lust Brave. In the meantime, an update on the Rainy Skies rebuild.

So I've been hard at work, trying to get it up and running as soon as I can. I've done a lot of optimizing and reworking of the code, so it should be a marked improvement from Lust Doll's engine. 


Currently done:

-Main window HUD

-Text keywords setup

-Health/energy bar setup

-Drawn a base doll portrait with various cock and boob sizes

-Setup showing main character and BG

-Modified to allow changes in skin tone and heterochromia


Rough to do list:

-Setup wearing clothes and showing them in the hud window

-Setup NPC portraits

-All the menus

-Showing clothes while equipping them

-Setup adding NPC's to your party

-Revise combat system


Notably, there's significantly less lag whenever something changes in the portrait window (such as when you're changing expressions or entering a new area.) I've also expanded the options for skin colour, as well as made it possible to have heterochromia (different left eye colour from right eye.) Still a lot left to do, but it's definitely going much faster than when I was putting Lust Doll's engine together.


Some planned features:

-costume pieces for NPCs (most will have a 'costume' slot. Some will have individual slots such as upper body, lower body, like the main character)

-alternate 'manly' main character portrait (most likely will just have one set pose and costume slot)

-Different races/species, and the opportunity to transform into different ones


Plus of course everything else that was planned for the original RS, like customizable ship, recruitable NPC's, etc.

Hoping to at least finish the engine by next month!

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