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Patreon backer Evan brings you this special episode all about creatures of the sea and how to use them in your games!

Thanks to Ray Otus for our thumbnail image. The intro music is a clip from "Solve the Damn Mystery" by Jesse Spillane, used under a Creative Commons Attribution License.

Comments

Anonymous

Really enjoyed this episode, thank you James! The idea of ancient lighthouses which repel sea monsters and create the only truly safe harbours in the game world is a stroke of genius. Sure, once you get to port, you're OK, but any voyage will require some serious preparation and some people with a very specific skill set. As you say, the race to discover a new safe harbour could be a terrific adventure hook. Ancient maps, shadowy assassins, and a voyage across monster-infested seas might be just the ticket! Thanks again for an excellent episode!

monsterman

Thanks! I am glad you enjoyed it. I feel like the special anti-monster lighthouse is also a good way to get the importance of safe harbours without worrying too much about the weather, which is the biggest challenge for a nautical game.