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We kick off our interlude on miscellaneous monsters with an episode featuring indie monster book Fire on the Velvet Horizon! If I've already done this, please don't tell me. If you want to check this book out, you can find the fancy hardcover here and the plain-text PDF here. You can probably get it other places, too, so if you want to drop a link in the comments, be my guest!

Thanks to Ray Otus for our thumbnail image. The intro music is a clip from "Solve the Damn Mystery" by Jesse Spillane, used under a Creative Commons Attribution License.          

Comments

Steve

Interesting stuff. I can't remember if you've discussed this before but have you considered what monsters a game needs with it? As in what would you put in your MM1? And then what might you have in the difficult second book (FF), and what space does that leave for a third (MM2)?

monsterman

That is an interesting question! I think in order to answer that you'd have to have a good sense of what you expect a campaign to be like -- so in a typical D&D game you want to have the different categories of monsters that make up your bread and butter, such as orcs, wild animals, undead, and so on, and then you want monsters of varying difficulty, arch villains, and enough variety that it doesn't get repetitive but also doesn't get overwhelming. Honestly, I think you could make a very complete MM1 from the existing MM just by cutting out some fish and woodland friends and replacing them with a few standouts from the later books.