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Hi,

here is the Release Notes post for the upcoming V1.30 Release (see 'Downloads' section below for release dates...)

Thanks to all the Beta and Early Access Players for finding and putting up with issues.

  • This release is not save game compatible with V1.20 or earlier for technical reasons.  Use the multiverse pod for your items and start a new game at progress point of your choice

  • It is compatible with all V1.30 releases (Beta and Early Access)


Main New Features

  • New System NX010

  • Vaultship encounters with new unique shields and weapons

  • New Hull Plating system

  • New Unique G Shell with random stat boosts

  • Racy/Revealing Uniform for Moira

  • Krell Uniform for Moira

  • Vee Signal Inhibitor (NSFW) w/ updated Uniform Order Screen

  • New NSFW Animations for Moira, Tris, Nimhe, Vee

  • New NSFW cutscenes (Belit, Achievements, Uniform Fitting Moira, ...)

  • Vee Revised

  • Main Quest: The Way Home

  • Tons of GUI updates

  • Alternate NSFW angles for some anims

  • V-Type QC (NSFW)

  • Early game balancing improvements (quicker progress)

  • and more...


Multiverse Pod Retrieval procedure

  • Nothing to do, it is just there in your new Game :)

  • Multiverse Warehouse: Will autofill at first entry (if you you saved it out with the pod)


Downloads

Reported Issues (some not confirmed yet)

  • Minor graphical inconsistencies

  • CR-0779 Bug In cloaked condition “fly through” mobs is possible

  • CR-0869 Bug QC base value not transferring via pod?

Bugfixes 1.30.15e

  • CR-1055 / V1.30.15e / Bug / MV Pod crash when mouseover on Bot containers

Bugfixes 1.30.15d

  • CR-1050 / V1.30.15d / Bug / Day 100, 110 resume point bug (Quthor Lockout, wrong resume init sequence)

  • CR-1051 / V1.30.15d / Bug / Bot space-find event crash in Quthor

Bugfixes 1.30.15c

  • CR-1042 / V1.30.15c / Bug / Cargo manager crash when accessing non-ready tooltip (obsolete data / bot preview exit)

  • CR-1043 / V1.30.15c / Bug / Connection Quthor-Xenos set to invalid in endgame (ambiguous “not Moira in Crew” condition)

Changes V1.30.15b vs V1.30.15

  • CR-1010 / V1.30.15b / Bug / Stacked rewards from vaultships register only as one item in inventory

  • CR-1011 / V1.30.15b / Bug / NX010 cordon bailout not throwing player back to Xenos

  • CR-1025 / V1.30.15b / Bug / NX010 Swarm Fleet encounter crash

  • CR-1034 / V1.30.15b / Bug / 6th map fragment appears (one at NX010 entry , one at Junkyard completion)

Changes V1.30.15 vs V1.30.14a

  • CR-0894 / V1.30.15 / Bug / Blocked Drones at warehouse (load / unload mismatch?)

  • CR-0989 / V1.30.15 / Bug / Crash when Khelara tries to reload w/o launcher

  • CR-0990 / V1.30.15 / Bug / Misleading color markers in Missions Screen (double green etc…)

  • CR-0991 / V1.30.15 / Balancing / Number of Obliterator encounters resp. probability of encounter to reach achievement Admiral

  • CR-0993 / V1.30.15 / Bug / Space Oddity sometimes missing despite report from Vee (Day 140 none found anymore?)

  • CR-0995 / V1.30.15 / Dialogue / Miscellaneous Dialogue corrections

  • CR-0996 / V1.30.15 / Bug / Naked Vee Gallery picture not accessible?

  • CR-0997 / V1.30.15 / Bug / Crash when aborting Vaulthip Key interaction

  • CR-0999 / V1.30.15 / Bug / T'Ris 3rd outfit trigger (happens 2nd time when returning from Krell Space)

  • CR-1000 / V1.30.15 / Bug / Infiltrator can still escape after Biolab Mission /Night

  • CR-1001 / V1.30.15 / Artwork / Nimhe collar on 2nd station walk inconsistent with cutscene

  • CR-1002 / V1.30.15 / Bug / Inhibitor application menu Vee shows up pre quest completion

  • CR-1005 / V1.30.15 / GUI / Header bar missing after some combats (Obliterator fights, special missions?)

  • CR-1004 / V1.30.15 / Bug / Vaultship sequence incorrect / Quarry vs. Deepspace Encounters

Changes V1.30.14a vs V1.30.12

  • CR-0975 / V1.30.14 / Bug / Vee and T’Ris dialogue typos/crash

  • CR-0976 / V1.30.14 / Balancing / Adjust volumes of illegal wares on sale (reduce) in non-prohibited locations

  • CR-0977 / V1.30.14 / Gameplay / Allow sale of illegal bots from Tenaris

  • CR-0981 / V1.30.14 / Bug / Inconsistent behavior T’Ris Lewdness Dialogue / Time Passing / Cutscene

  • CR-0983 / V1.30.14 / Bug / Early game inconsistencies (V wake up, T’Ris favours, repairs…)

  • CR-0986 / V1.30.14 / Bug / Reset progressive Uniform to highest once T’Ris crafts a more new version

  • CR-0987 / V1.30.14 / Bug / Crash due to progOutfit variable error (hour_passes)

  • CR-0988 / V1.30.14a / Bug / Various dialogue fixes

Bugfixes V1.30.12 vs V1.20.11

  • CR-0865 / V1.30.12 / Bug / Assessment for Precursor Level QuThor too low

  • CR-0869 / V1.30.12 / Bug / QC base value not transferring via pod?

  • CR-0871 / V1.30.12 / Bug / Likes/dislikes management & consistency

  • CR-0879 / V1.30.12 / Bug / Mission delivery priority check prevents Library delivery

  • CR-0894 / V1.30.12 / Bug / Blocked Drones at warehouse (load / unload mismatch?)

  • CR-0895 / V1.30.12 / Bug / Fourth clothing kit resets progressive uniform of T’Ris

  • CR-0920 / V1.30.12 / Bug / Inconsistent behavior Khelara when talking about Racy/Krell uniforms

  • CR-0921 / V1.30.12 / Bug / Inconsistency with FP from T’Ris (never get repair FP if Khelara does it and you remain on bridge)

  • CR-0926 / V1.30.12 / Bug / Incorrect mission level determination at restocking missions (for higher level systems)

  • CR-0928 / V1.30.12 / Bug / Loot / Verity option not consistent of Loot is chosen (Verity should be optional)

  • CR-0929 / V1.30.12 / Bug / Khelara accepts uniform prematurely

  • CR-0930 / V1.30.12 / Bug / Nimhe conditional dialoge disregarding Vee’s dress state

  • CR-0931 / V1.30.12 / Bug / Belit’s payment not triggered correctl

  • CR-0932 / V1.30.12 / Bug / Seraphine HJ available too early (condition issue?)

  • CR-0933 / V1.30.12 / Bug / Quest key duplication (QID_SERAPHINE_TRAIN_HJ)

  • CR-0938 / V1.30.12 / Bug / DEV3/Infiltrator shell stats lost when data scrubbing legacy bot components at night

  • CR-0939 / V1.30.12 / Bug / Krell Toy Design inconsistence ( Green w/ gold patches vs. Glenn for normal Toy)

  • CR-0949 / V1.30.12 / Bug / BETA/Inconsistent uniform inspection dialogue Khelara

  • CR-0955 / V1.30.12 / Bug / BETA/Ylyee not wearing clothes when boarding

  • CR-0956 / V1.30.12 / Bug / BETA/Pet Class showing up in Tris dialogue when not applicable

  • CR-0957 / V1.30.12 / Bug / BETA/Infiltrator can erroneously escape while on missions

  • CR-0958 / V1.30.12 / Bug / BETA/Gallery page 4 bug (related to Nimhe Lab favours?)

  • CR-0959 / V1.30.12 / Bug / BETA/Gallery page 3 and page 8 blank image with star (V alt, Nimhe alt?)

  • CR-0963 / V1.30.12 / Bug / BETA/Make Inhibitor accessible via dialogue

  • CR-0964 / V1.30.12 / Bug / BETA/Voron Hyperdrive Sales Blocked (occasionally)

  • CR-0965 / V1.30.12 / Bug / Vaultship keys erroneously persistent

  • CR-0966 / V1.30.12 / Bug / BETA/Premature availability of Lewdness dialogue after giving Kit to Tris

  • CR-0967 / V1.30.12 / Bug / BETA/TRis uniform walk favour memory

  • CR-0968 / V1.30.12 / Bug / BETA/Hull Plating Indicator accessibility

  • CR-0969 / V1.30.12 / Bug / T'Ris favour point dialogue 18:00 wrong timing

  • CR-0970 / V1.30.12 / Bug / All Voron hyperdrive sales erroneously blocked (no_sell) tag


Detailed Change List V1.30.12 vs V1.20.11

  • CR-0934 / V1.30.12 / Animation / NSFW - T’Ris Bridge

  • CR-0935 / V1.30.12 / Gameplay / Revealing & Racy for Moira

  • CR-0936 / V1.30.12 / Gameplay / Krell Outfit for Moira

  • CR-0937 / V1.30.12 / Animation / Moira Research (Krell Toy)

  • CR-0872 / V1.30.12 / Gameplay / Uniforms for Moira

  • CR-0878 / V1.30.12 / Dialogue / Various editorial fixes

  • CR-0683 / V1.30.12 / Animation / NSFW - Vee Sex Bridge III

  • CR-0708 / V1.30.12 / Animation / NSFW - QC Type V

  • CR-0769 / V1.30.12 / Gameplay / Ship Hull Plating Expansion

  • CR-0870 / V1.30.12 / Gameplay / Trait Cube to reroll 3rd Trait (only set of 3 Traits)

  • CR-0896 / V1.30.12 / Gameplay / Vee Bodysuit post discovery (adapt sprites, portraits and room scene)

  • CR-0897 / V1.30.12 / Gameplay / System Locations and Integration NX-010

  • CR-0898 / V1.30.12 / Gameplay / Vaultships

  • CR-0899 / V1.30.12 / Gameplay / Premium shell system (integration, template, special effects)

  • CR-0900 / V1.30.12 / SW-Design / “Transparent” shell stat overrides by intercept (base bot stat data is left untouched)

  • CR-0901 / V1.30.12 / QoL / Drop Down menu for jobs

  • CR-0907 / V1.30.12 / Animation / Additional Cam Angle / position choice for sex scene (T’Ris BJ)

  • CR-0908 / V1.30.12 / Animation / Additional Cam Angle / position choice for sex scene (Nimhe Sex)

  • CR-0923 / V1.30.12 / Gameplay / Signal Inhibitor for Vee

  • CR-0924 / V1.30.12 / Gameplay / Belit Reward (Gate Quest)

  • CR-0925 / V1.30.12 / Gameplay / Subsystem swap now retains only compatible modules (rest goes to cargo)

  • CR-0880 / V1.30.12 / Dialogue / Bounty hunting career: Adjust hints to new mechanics

  • CR-0882 / V1.30.12 / QoL / Tags for bot part grade in icon window

  • CR-0883 / V1.30.12 / QoL / Arcade manager with Thumbnails

  • CR-0884 / V1.30.12 / Artwork / Galaxina Special

  • CR-0885 / V1.30.12 / Gameplay / Complete trophy pedestals mechanics (casanova, trainer)

  • CR-0886 / V1.30.12 / Gameplay / Trophy pedestal completion gallery reward (4x)

  • CR-0888 / V1.30.12 / Quest / The Way Home - NX-0101 (System Entry Events)

  • CR-0890 / V1.30.12 / Quest / Restore The Gates - Restore Quthor-Iltari Portal

  • CR-0891 / V1.30.12 / Quest / Moira’s EXH Training

  • CR-0893 / V1.30.12 / Botlab / New Shell - Luxury Concubine (G)

  • CR-0971 / V1.30.12 / Balancing / Increase trade mission rewards

  • CR-0972 / V1.30.12 / Balancing / Increase availability of common wares

  • CR-0973 / V1.30.12 / QoL / Smart Buy Button

  • CR-0974 / V1.30.12 / Balancing / 3->5 early AI Cores, Argus requ. reduced to 75% in junkyard/vee quests, awaken vee speedup….



Files

Comments

NFinity

This is an amazing amount of work. Thank you, and the testers for your attentions to detail to get this done.

OldBowhunter

I am really excited for this new update. As always keep up the excellent work. Any new projects when you finally finish this one?

y.v.

Well, 1.40 will be the first ending. Depending on interest, I can then add a few special mission releases until end of the year. On the whole I want to move away from DAZ, so my next project needs some leadtime for me to get the Blender Characters done. It might be a Fantasy/Harry Potter kind of setting....

Dziatzkull

Have you ever tought about a game that is just for Character customization on random scenarios like the Illusion games involving all your game characters , from Space Journey, The princess and the Tower, and the game from H.P, style you´re planing? Would love to see and support it if you develop that simulation game.

y.v.

Customization games would require I move to realtime 3D characters and use an appropriate engine (Unreal, Unity, etc...). My next game will still be rendered and probably Renpy again, so the customization is limited.