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 Recently, I put together a blog post outlining how to create a magic item for Dungeons & Dragons Fifth Edition in 15 minutes or less. This time, I thought I might dig in a little deeper and show some more of my thought process behind creating stuff.

This in-depth article is divided into two parts:

  • Part 1 covers the basic rules for magic item creation.
  • Part 2 covers how to handle magic item creation in-game.

Plus, I found a cool loophole in RAW that makes hunting monsters more profitable than it already is. Details in part two.

Comments

Anonymous

This is gonna be so helpful for my group. Thank you very much. It is also helpful for me to adjust and make my own magic items.

dmdave

Yeah, man! Glad you like it. Let me know what you'll want next. :)