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Hi everyone!

Using savestates as a trick, the core is now able to run the first games on MiSTer.

As you might know, CD support is not added yet and will not before integration of MDEC and fixing quiet some bugs, but using savestates generated from software emulator, games can still be loaded. 

Those games obviously will hang as soon as the CD is required, but some games can at least be played for some minutes and debugged that way.

This was my main goal in the last week and most changes are related to that, bugfixes in the CPU, GPU, DMA and GTE.

Have fun!


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MiSTer FPGA PSX Core - first games running

All games loaded via Savestate, no CD support yet! Patreon: https://www.patreon.com/FPGAzumSpass Twitter profile: https://twitter.com/AzumFpg

Comments

Televicious Goober

Do you post the core analytics anywhere? Just curious how the LE count and BRAM utilizatuon is parsing out.

Anonymous

Thanks on advice

FPGAzumSpass

Current usage is: 56% LE, 21% BRAM, 79% DSP. I might post some details on the individual modules in one of the next updates.