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I was thinking that the toy-using scene looked okay, but I gave it some more polish and interest. For example, when the dragon pulls off the toy, now you can see his hole! This is one of those things that having 24fps viewport playback when animating helps with... animating without having to render a section of 40 frames, look at a video and fix mistakes based on that.

The jiggle isn't as stable as I'd like it in some parts, sometimes the butt cheeks clip with the hole too much so I need to tweak that, but this, in my opinion, is a big improvement. It's more dynamic! It's got more spice.

I mentioned before about getting this shot fully done and rendering it out as a little "vertical slice" and I think that'd be pretty cool to do, next step would be fluids. I did have fluids for this before, but using the new techniques and stuff for fluid, like some nice sticky lube splashin... that could look really hot.


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