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The eyes are still a bit weird geometry wise, but I figured I'd try to do something for the "hair(?)" I'm not really sure what's on Lonnie's head but I guess it's hair.

Anyway, after several attempts, I've come to something that I think works well. Originally, I was going to stick with 7 or so spikes- but it looked a bit flat at some angles. So, I duplicated what I had and moved them around so now he has more spikes! It's a busier design but I think it still looks pretty good/recognizable.

I'm still tweaking it, the material I'm not entirely happy with yet but I think the geometry is fine.

I would like to style it a bit more, but I'll either be using shape keys/armature bones to control the hair as it will be very... view dependent for it's shape. Sometimes more should be showing, sometimes less, since that's part of his look as I've drawn him in the past.

Still no textures! Except for the eyes. But I'll be doing nose holes/skin spots/the blue streaks in the hair and such with simple textures.

I'm still thinking about how to do the eye lids, but I do have a couple ideas! Though I haven't done them yet.

-Velocirection, chief sexy officer of Pizzass Games

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