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Heya all, so I've been working for a bit in the weekend and had a lot of stuff going on, like work stuff, not personal stuff, so we there is quite a bit of progress! Though I can't say things are 100% exactly where I want them to be yet. 

Anyway, I'm more or less done with setting up the town. And I'll be moving on to the other rooms and NPC dialogue. It's not too hard, just a bit of a challenge to make it nice looking and fun. 

So yeap yeap, I'll drop some peeks in a bit, but yeah, pretty nervous about it. 

I'll drop the tl/dr and have the sneak peek up, since that's probably what most people are interested in haha

Jikage Rising (ETA: v1.22 for Patrons on 15th October, v1.21 for the public on 1st October)
-More Mei events
-Adding in more missing battle sprites (Suna girls)
-Side girl scenes maybe
-Stupid seasonal event (I hope)

The Star Cove Incident (ETA: When it's ready)
-Writing the bad endings for the characters
-Changing the way the days work to something simpler

Replacement project so that Patrons aren't left hanging (ETA: 1st October for Patrons, no public release for now)
-VA interview, rough demo
-Finishing prototype of main map design
-1st stage of first dungeon (prototype)
-Getting prototype models for characters
-Intro of 1st character


Comments

Eisbear

No worries Doggo! 😉😁 Your work were always top notch and I think this one will be as well! 😁 So please, be a bit more confident about what you’re doing, yes? 😄