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Hey guys, as usual, it's gonna be a busy week. I'm mostly going to be focusing dialogue for the characters in Jikage Rising. There is quite a bit to add to say the least, so hopefully I can do this properly before it's time to add in the scenes needed for the next update as well as the plot scenes. Hopefully we'll be able to get some of the more "fun" stuff in as well. 

There's also some details about Star Cove, I've listed out the stuff that I'm working on, well, on a more detailed level since a lot of it is out of the bag now. I'm pushing for more art at the moment as well, also looking if I can get someone with a similar art style to speed up the process, but it's expensive and slow to say the least. 

Anyway, here's the tl/dr as usual!

Jikage Rising (ETA: v1.17 for Patrons on  21st May, v1.17 for the public on 4th June)
-Another Mabui scene
-Mabui event
-Plot Progression
-More dialogue for the girls

The Star Cove Incident (ETA: v0.11 for Patrons on 4th June, v0.11 for the public on 18th June)
-Updating UI for options
-Adding in connective routes for the various girls
-Adding Aya so that she is immediately available on day 1
-Making Mio available on the first week
-Fianna will be available on week 2
-Adding clues for one of the endings
-(Impt) Making sure all paths are viable with current timeline planned

Comments

Gamefisher

Didn’t expect the Star Cove delay to be a whole month, but take as much time as you need.

Naked_SoNUshka

"More art.".. Well, maybe someone else would help you, it's true, but I agree that it's expensive, so I hope you find a way