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It's already been a week apparently? Anyone else felt that the week passed by like really quick? It barely felt like 5 days, let alone 7. Super weird, it was like someone clicked the x3 speed button.

Anyway, it's back to the grind! This week I'll be focusing on Jikage Rising as usual, I'll be getting some events done. Will also be looking into adding in some missions that let you unlock outfits!

Speaking of missions, here's the result for the little poll we had a couple of weeks ago! Seems like we'll be going for the option 3, which have all of them reporting to you! I'll try to add some customised lines depending on who's the "leader"  of the team. I've also told the coder to try to make it a toggle so you can switch between 3 and 2 whenever you don't feel like clicking multiple stuff, cause it'll only be a matter of time before a whole swarm of you ask for it lol. He's been dealing with some real life stuff, but it should be started in about 3 or so days, which should leave us with plenty of time.

We're getting pretty close to moving to the next batch of characters, after we get the Suna girls implemented, we'll be able to start working on the next part of the story, which would involve a lot of new art haha. We'll also look into adding more scenes for the Konoha girls when we get to that point! So yeah, lots to plan and lots to do!

Anyway, here's the tl/dr!

Star Cove Incident (ETA: 4th September for Patrons (v0.09), 21st August for Public(v0.08))
-Mio events
-Threesome scene
-Another threesome scene(?)
-Some UI updates (thanks to masterdragonson!)

Jikage Rising (ETA: v1.08 21st August for Patrons, v1.08 4th September for the Public)
-More updates to the mission system
-One more recruit
-Scenes for the new recruit
-Maybe more recruits
-More outfits
-Tenten animated scene
-Maybe something else

Comments

NakedSunFlower

You know I also recently began to notice that time is running unrealistically fast)) But it's still great that during this time we are making good progress.