Home Artists Posts Import Register

Content

Hi everyone.

Development is progressing steadily and again we would like to thank everyone for their gracious support! It means everything to us! 

Now, onto a couple of Patreon related news. 

Patreons supporting us with a $10 tier or higher will be able to get access to developer builds in between the stable releases, while $30 Patreons will be eligible to design a NPC (Gender, race, clothing, general appearance) as a one time bonus*. Clothing includes assets outside of the established game so far, so if you want a woman dressed in a clown suit, you can now do it (please don't, I hate clowns).  

* Please note that while costumes can be created, the game will not include any non-human characters. We will also reject any and all NPC designs going up against the Patreon Terms of Service.

Comments

Anonymous

One simply question can you add stocking or other shit like this in later upates ? I just throw in ideas.

Slash054

Discovered this game a month ago. Good job dev !

Fallen Angel Creations

Great game tried the public version had to see what i was missing

Adam Król

I commented your post 3 weeks ago about flat gameplay and value of girls for players. And after 3 weeks I can say. You are listening players who play in your game. Or I wrote something that you planned before :) But I still believe that it was first options. :) In 0.6 you added a number of unique girls with simply story. It was good decisions especially in the case when you can use they to support your studio. They give some unique content but this content become boring while you play game 2 – 3 times. It's working with text games where you can add next day and player don't have to back to day before in new version, but you don't do that type of game. Then if i were you i will not add too many of them instead of this I will focus to make unique standard girls by players decisions and actions. Let's me explain. In 0.6 you added a few options to training girls. It's not give much instead off changing they basic attributes in the boring not immersion way. Boring because of time that you need to make effect and not immersion because of rave numbers. Its not very sexy to increase girl stats from 10 to 30 type 20 x button training and wait 10 days between every type. It's not even funny and at all it's not make sense in actual version because you can easily change any girl for another one with better stats. But if you even have girl with max stats ... what it change with player feelings? .. Now my avatar will have sex with girl X with 30 strength 30 beauty and 30 intelligence not with this stupid cheap Y 10 – 15 – 5. Now m I satisfied? Eeeee not exactly. You know what I means? This numerous stats for girls, for your character, for your money account is actual game core and game target. It's not very sexy target. In my opinion it's not right target for sex game. What should you change in game? First of all the way that you display stats. If you use descriptions instead of numbers, it will give girls some human aspects and players occasions to use their imagination. It's really different experience where you meet girl with rare beauty instead of girl with stats 30/30. Of course it's not bad to use numbers but in right statistics like age, height or in her stats for example. How many times she did something. In girls and player avatar statistics you did another strange thing. When you show the end of the stats you did end game for most of the player. Try to do something different. Change training script from A = A + 1 to A = A+(C-(A/B)) Where A – actual stat, B max stat, C – strength of training (1) . In this type of training player gain easy start and increase difficult when girl become better. If you add daily little stats lost if stat is not trained then you add really good basic stat mechanism. Basic because game that you made is not a game about stats but about sex. Then you need something sexy. I will be looking for this in sex tree perks. If you imagine a tree where root is girl start in sex business and some branch is her skills that player can develop with her. Then you can imagine a system where all girls is unique and more interesting after every player interactions with her. It can be 3 – 4 trees. Sex skills, actor skills, character skills. Some of it's need experience, another specific player interactions, another specific mowie or situations another player skills, another..... "I'll make you an actress". "But i will first learn myself how to be an actor :)" ( yes perks tree for player char ) What about game money aspect? Now you have really strange mechanism where girl will not have sex with you because you have too bad house. What about change it for "Ok you have bad conditions, you are not famous and even nice. You convince me to try ( i don't known why :) ) but you should pay much more than if you were nice and have famous studio." "But because I'm nice girl but without porn experience and without actors skills my mowie quality isn't good. And because your studio isn't famous, your mowie will not earn as much as you invest on me. But maybe you earn some experience instead and I will learn something new and maybe I will becoming more famous" Better mechanism than "She need house improvement 4"?

Anonymous

Looks good also looks like it could be a mobile game. If yall do an apk i'll become a patron.

Fallen Angel Creations

with the last update I got my old saves new version says i can't use them. no problem hated what I did just trying stuff, but could u make a way to delete old or unwanted saves :) Oh and please make a way to not have to do the tutorial every time you start new ty