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I promise this will be the final time we push back the this launch and landing attempt! Today during the final checks on Scout E, I checked the motor ejection system(you know, the one I spent like a month and a half perfecting). No ejections, 0% success rate, ooof...

Something is off here, and I don't know for sure what it is. It sorta looks like it might be a tolerance issue on the motor sleeve print, but we'll have to see with more testing. I'm confident I can find and fix it by Monday, and I've changed the launch live stream to reflect that. The wind is too high for launching tomorrow, and that feels close, but Monday looks beautiful so we'll shoot for then. 

I know this is really frustrating, and I definitely feel it too, but I can't fly this thing until we're really ready to fly. If a motor doesn't eject during flight, we're in for a world of trouble. Best to get things working again on the ground. Thank you again for your patience :)

Files

LIVE Scout - Launch and Landing Attempt 1

The chances of this working are non-zero, but little is known as to the degree of non-zero-ness Help support BPS.space: https://www.patreon.com/bps_space Second channel, mostly for KSP: https://www.youtube.com/user/musicmakr For more info: https://twitter.com/joebarnard https://twitter.com/bps_space https://www.instagram.com/bps.space/ https://www.facebook.com/bps.space/ http://www.bps.space

Comments

Anonymous

In an instance where the motor fails to eject, is there any internal checking of ejection before firing the landing motor, like triggering a backup chute? Or is it more of a "the landing motor exhaust will be 'asent motor rich' of not ejected" kinda thing?

Anonymous

I was just about to ask that same question, Ronnie! Is there a system in case the motor doesn't eject or ignite, etc

BPS.space

I'll post this on both to make sure you both get notified - but yes! There's no internal check, but of course we don't want to fire that landing motor if it's not out. There's an abort button on the ground which allows us to bail out and pop the chutes if the ascent motor doesn't eject.

BPS.space

I'll post this on both to make sure you both get notified - but yes! There's no internal check, but of course we don't want to fire that landing motor if it's not out. There's an abort button on the ground which allows us to bail out and pop the chutes if the ascent motor doesn't eject.