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Improve Game Performance with Unity's Job System and the Burst Compiler! (Unity Tutorial)

In this tutorial we're going to look at look at how to use Unity’s Job System to massively improve the performance of a game! Check out Vagon - Your Computer, Just Better! ► https://vagon.io/ The project files are available to our patrons here: ► https://www.patreon.com/posts/78276364 Want to follow along? The starter project files are available here: ► https://www.patreon.com/posts/78276318 The final script can be found here ► https://dotnetfiddle.net/l44xTL The assets used in this video can be found here ► https://camacebra.itch.io/spider-pixel-art-pack-16x16 Help support our work: ► Patreon: https://www.patreon.com/ketragames Follow us: ► Ketra Games: http://www.ketra-games.com ► Patreon: https://www.patreon.com/ketragames ► Twitter: https://twitter.com/ketragames ► Facebook: https://facebook.com/ketragames Introduction - 0:00 Check out Vagon - 00:16 Review of the Starter Project - 01:10 Making it more Complex - 02:21 Explanation of Low Frame Rate - 03:09 Explanation of Unity's Job System - 03:41 Creating the Job - 04:03 Using the Job - 11:46 Speeding Things up with the Burst Compiler - 16:30 Using Vagon to Add More Cores - 17:15 Summary - 10:08 #KetraGames #LearnUnity #UnityTutorials #UnityTips

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