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 Alright, I won't lie - episode 3 suffered a severe setback this week. I  wasted a lot of time trying to get my existing city-models to work with  the ideas I had for some Scenes with Sam. But as it turned out: it was  all for nothing. My existing models were either too messy or had too  much polygons to properly edit them. Then it took me for-fucking-ever to  patch together a simpler city-model, but it ALSO had too much polygons  and when I tried to edit it, my computer just blew up.

So I had  to create a new city model AGAIN, this time with even less polygons. But  it still had to look at least SOMETHING like a city, at least from  afar. So here we are, with an extremely low-poly model of a city which  hopefully is compatible with the destruction I'm planning to do :B

On the upside, I'll think I'll make the model available for my 10$ Patrons after C6E3 is out  
 

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