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So BeamNG got its 0.30 update today! And with that, some new bugs... 

If anyone is wondering why my maps look weird now, look no further than a bug that broke the "Use Side Projection" feature. I would use this for maps with really high mountains / cliffs as it would highly improve their appearance. I still have this setting enabled, but for some reason, it doesn't work. So now all the textures are S T R E T C H E D out so if you notice that, it's not my fault. I posted this to the bug form so hopefully, they get a hotfix out soon for this.

Thank you for understanding <3

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