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It's a shame, guys

The original author of vfx file used by Sephiroth and fist animation spell is ap05. I modified it and used it for my animation.But I didn't contact ap05 in advance to get his consent。Although they look different in the game,But the file are the works of others,I can't use them without the author's permission,I'm stupid。I didn't think of this before,Now I know it.This is my mistake. I must correct it in time。

Sephiroth,fist animation Temporarily cancel the download link。I will make new vfx file as soon as possible。

I tried to contact ap05, but couldn't find a way。If you can contact ap05, please convey my apologies,Thank you very much.


Future plans:

The first is to create a new vfx file。

Then recently I saw that some friends' message fist animation would cause the game to crash,I guess it is probably caused by virtual weapons. I want to cancel virtual weapons, But this setting of katana ,greatSword cannot be strengthened by the skill tree.

about the animation package, I want to remake the spell ESP. A main ESP provides general magic effects, and the magic of each weapon uses its own ESL, which is convenient for editing and management again


Comments

jorgit

How can I add more weapons to the MCO animation pack? It seems not all the vanilla weapons are supported

DR3

I can't grasp what your current situation is. If you are simply asking how to add animation to your game, read the description of Dynamic Animation Replacer mod page. And I recommend you not to write your question which is not related to the topic.

Brave Reprove

if you are asking how to make an animation only play for a certain weapon, you need that weapon ID and to put it as a condition in the condition file.