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https://www.dropbox.com/s/xvsuwqnmue5mfjt/Phantom%20of%20the%20Rift%20Pre-Alpha%20Ver.1.2.zip?dl=0 

(You'll have to download and unzip the file)

The file ended up becoming too big that I wasn't able to upload it directly here on Patreon so I'm using Dropbox link instead.

This update contains primary new contents for the Phantom Route (Possession)

Please ignore the Phantom2, Phantom3, Phantom4, Phantom5 options in the beginning as I just use that to navigate the scene, and just forgot to take it out.

Some background had to be bought and used as a placeholder but I think they turned out alright.

We were gonna attempt some choices options as well but I got stuck and couldn't figure out some of the codings to do what I wanted it to do so I decided to take them out for now.

Please try it out and let us know what you think of it so far in the comment!

Thank you!

Files

Comments

Poggie

I don't mean to be too discouraging, but I honestly hated the writing in this update. It feels like two different people writing with two completely different ideas of the characters. It's whole tone and vibe were also a lot less enjoyable which i was kind of expecting. The horror spooky aspect of this game just feels super awkward and tacked on to me. I enjoyed some of the characters, but overall really didn't like this update. Art was good as always but I'll be honest having random images of gross monsters mixed into a game like this just makes me not very interested in playing it more. It also just felt kind of hard to follow. Honestly just everything about this felt super disjointed. Maybe one of this phantom horror story should just be a shortstory with some images or something. Also I'd suggest using renply or something. The ui and game itself just felt very lagging and unpleasant to use. It wasn't that bad last build, but i think just cause of the file size of things now it was starting to have issues and if it has issues now I will assume it will be way worse when its file sizes are even bigger if its not optimized correctly.